skinny john's SLAM DUNK Art challenge
skinny john just challenged you on his slam dunk art challenge. Will you create a beautiful painting? Or will you create nonsense? Probably the latter...
Score all paint basketballs with slam dunks in the shortest time possible! Post your record on the forums™.
Each color must go into their corresponding bucket.
FULL SCREEN IS RECOMMENDED
You can only grab a ball while jumping.
Controls:
- Move with A/D or arrow keys.
- Jump and double jump with W, up arrow key or spacebar.
- Slow down time with the right mouse button.
- While airborne, go for the dunk by holding, aiming, and releasing the left mouse button (you can't score otherwise).
- Hold R for a second to restart.
Tips:
- Jump when landing to re-grab the ball.
- You can slowdown the game whenever you want, but the timer will not be affected!
- You can shoot without slowing down time, but it'll be harder to aim.
Credits:
- I made this :)
- Developed in Godot Engine
- Sound effects:
- Applause 2.aif by lchapman1980
- Comedic Whistle, B.wav by InspectorJ
- 2 High Quality Explosions by Michel Baradari
- Grey Sector (8-Bit) by FoxSynergy
- Other sound effects made with Bfxr
- Applause 2.aif by lchapman1980
Made for the KO!! Slam-Jam
Comments
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It took me a moment to get a hang of the mechanics but they're really fun! It would be awesome to see a larger game like this. Great work!
Felt like I was transported back in time to playing stick-person games from the early internet days.
Incredibly fun to play and make art with.